Status + pointsEdit
The shape of everyone in the world not the same as in the "dragon" in the development of each person according to the direction of information are different from time to time to see the way important information is an essential element of adventure.
You can use the default "C" button, open the role of the Information Bar, see your role in the current necessary information.
In the "Dragon", the role of information includes the following columns:
Status: View the role of property and equipment.
Mingtie: View profile.
Reputation: View individual clan prestige, into clan Hall of Fame
Title: View individual access to individual titles.
|Physique||The role of physical and external work to increase defense|
|Impulsive||Increase the role of the external work and external work defensive attack|
|Vitality||Infuriating and internal strength to increase the role of defense|
|Internal forces||Increase the role of internal strength and internal strength attack defense|
|Technical force||Increase the role of the hit and attack skills|
|Shenfa||Increase the role of the dodge and defense skills|
|Physical||When the strength is 0, the figure of death|
|Infuriating||Consumed when using the most infuriating skills|
|Stamina||When using a small number of skills, staying power consumption|
|External work against||External work to enhance the skills of the damage type of injury and reduce the external work injury rate of the type of skills are parry|
|Defense external work||Reduce the external work by the skills of the damage type of injury, increased external work rate of the type of injury parry skill|
|Internal strength attack||Enhance the skills of internal strength damage type of injury, type of injury reduced internal strength skills are parry rate|
|Internal strength defense||Reduce the damage by the internal strength of the damage type of skills, increased internal strength skills, parry rate of injury types|
|Attack skills||Enhance the damage of all attacks and the risk of a fatal blow occurred, reducing the chance to be parry|
|Defense skills||Reduce injury and suffered a fatal blow was struck by the chance to enhance the chances of block|
|Hit||Improve the chances of hitting the enemy|
|Dodge||Reduce your chance of hitting the enemy|
The role of the stateEdit
Located in the lower left corner of the interface is the role of integrated data. You can keep abreast of the current state in which the role.
|Weapon damage||The power of external work injury class skills|
|Wuhun||Skills of the power of internal strength damage classes|
|Equipment Armor||Reduce the normal attack damage|
|Morale||Increase in the proportion of attacks by the power of your|
|Internal injury||Role after the death, according to the severity of internal injuries reduced the role of property|
|Energy value||Production skills required to use the energy consumption of a certain value|
|Ethics||Free mode of the color and the name of death penalty|
"Dragon" to wear a total of a total of 13 equipment.
People will upgrade every time a certain attribute points, attribute points obtained by the two parts.
Attribute points will reward many tasks.
|Assignable attribute points||People get 2 points per level|
|Not assign attribute points||People will automatically increase when upgrading a number of properties|
|You can wash at?||There props can reset attribute points, but very rare.|
|Why do I add a point is useless?||End points plus points after the OK button, you can point in determining the withdrawal before the plus points before giving up.|
|How do I add a little panel did not see property?||The role of information in the lower right corner of the interface has an option: add a little panel display properties, you can open / close the property add a little panel.|