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Sword Sabre Polearm Bow Yang Yin Zither Battle Magic

The healing class has heals for teammates, as well as aoe team heals, and self buffs. They also have poison attacks, which, especially early on, are not very good DPS.

The Master of Phamacist:Edit

NPC - Shi Guang

The Healing and Poison talent is a kind of internal kungfu damage talent which uses unique curing abilites. Its skills allows you to revive allies and poison targets.
HealerCharactor

When you set the attributes, it's better to consider that Qi is the main attribute, while Spirit is secondary.

When player has reached level 80 becomes a Phamacist.

Healing and Poison Talents:Edit

Unique and powerful healing and long distance Internal Damage abilities, this talent acts as the main healer for the team and offers good damage over time effects. With great ability to heal one player or a whole team, they can also revive team members who have died in Battle. Their knowledge of toxins also makes them formidable enemies . Never underestimate the power of toxins and poisons! These can turn the tide in a tough battle.

Main Points: Qi - To improve max Mp and Internal Defense which helps healing effects.

Assistance Points: Spirit - To improve Internal Attack and Internal Defense. Internal Attack affects the amount of critical damage and the damage from posion skills.

Skill Tree:Edit

HealingTree

Healing and Poison Skill:Edit

Common SkillEdit

Icon Skill Weapon Action Damage Skill Level Description
Common Attack Common Attack Any Weapon Active Normal 1 Basic Attack
Rage of Thunder Rage of Thunder Any Weapon Active AoE 1 2 3 4 5 6 7 8 9 10 11 12Summons lighting to strike all the monsters in 5 meters radius, dealing damage. Casting this skill will cost a Wind-Fire Stone.
All Elements All Elements Any Weapon Active AoE 1 Attack all the monsters within a 25 meters radius. This will consume the Wind-Fire Stone when you use this skill. There is no talent and weapon limit for using this skill.

Basic SkillEdit

Image Skill Weapon Action Description
Basic Medicine Basic Medicine None Passive Improves MP and Internal Strength. Required to learn Healing and Poison skills.
Corrosive Powder Corrosive Powder Fist & Claw, Spirit Totem Active Throw corrosive poison at an enemy to inflict Corrosion and cause them to lose HP every 2 seconds for 12 seconds. Stacks 3 times.
Healing Healing Fist & Claw, Spirit Totem Active Heal a teammate, allowing them to instantly recover HP and recover HP very 3 seconds for 15 seconds.
Toxic Injury Toxic Injury Fist & Claw, Spirit Totem Active Cause poisonous damage and inflict Toxic Injury, reduce your enemy's defence skill and dodge skills.
Toxic Powder Toxic Powder Fist & Claw, Spirit Totem Active Attack enemies with Corrosion by using a toxic drug. If this enemy is affected by Toxic Injury, inflict an additional damage. Will not cancel Corrosion.
Fate Fate None Passive Increases the instant recovery effect of Healing.
Ghost Poison Ghost Poison None Passive Use with Toxic Injury to reduce the max HP of enemies.

Intermediate SkillEdit

Image Skill Weapon Action Description
Intermediate Medicine Intermediate Medicine None Passive Improves MP and Internal Strength. Required to learn Intermediate healing and Poison skills.
Ressurection Ressurection Fist & Claw, Spirit Totem Active Revive a friendly player, helping them to recover HP and MP.
Lethargy Powder Lethargy Powder Fist & Claw, Spirit Totem Active If used on an enemy affected by Corrosion, It will reduce the enemy's speed for 10 seconds. Ends Corrosion status.
Five Animal Soul Five Animal Soul Fist & Claw, Spirit Totem Active Enter the status of Five Animal Soul. Max HP, max MP, and energy. Internal and external attack.
Magic Touch Magic Touch Fist & Claw, Spirit Totem Active Activate Rejuvenation and a teammate will instantly recover. The Rejuvenation status disappears after using it.
Nectar Treat Nectar Treat Fist & Claw, Spirit Totem Active Recover HP for a friendly player and all friendly players within 10 meters of the target.
Compassion Compassion Fist & Claw, Spirit Totem Active Fill enemies with Compassion every second for 15 seconds, and you will recover 10% for yourself.
Double Pulse Double Pulse Chop Fist & Claw, Spirit Totem Active Puts a latent poison in the body of enemies which will cause Fixed damage to enemies after 18 seconds and make MP points disappear.
Strong Medicine Strong Medicine Fist & Claw, Spirit Totem Active Must be used under the status of Five Animal Soul, removes 1 negative status from an ally.
Spring Rain Spring Rain None Passive Reduces the recovery time of Nectar Treat. seconds.
No Threat No Threat Fist & Claw, Spirit Totem Active Must be used under the status of Five Animal Soul, causes monsters within 10 meters to pay less attention to you.

Advanced SkillEdit

Image Skill Weapon Action Description
Advanced Medicine None Passive Improves MP and Internal Strength. Required to learn Advanced Healing and Poison skill.
Fist & Claw, Spirit Totem Active
Fist & Claw, Spirit Totem Active
Fist & Claw, Spirit Totem Active
None Passive
Fist & Claw, Spirit Totem Active
None Passive
Fist & Claw, Spirit Totem Active
Fist & Claw, Spirit Totem Active
Fist & Claw, Spirit Totem Active
Fist & Claw, Spirit Totem Active

Master SkillEdit

Image Skill Weapon Action Description
Phamacist None Passive
Fist & Claw, Spirit Totem Active
Fist & Claw, Spirit Totem Active
Fist & Claw, Spirit Totem Active
Fist & Claw, Spirit Totem Active
Fist & Claw, Spirit Totem Active
None Passive
None Passive
None Passive
Fist & Claw, Spirit Totem Active
Fist & Claw, Spirit Totem Active

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